


The levels and gameplay themselves are a mixture of multiple top-tier action platformers of the 8 and 16-bit generation. “Grind out weapons? What’s that about?” you may be thinking, and that’s where Panzer Paladin really shines. In fact, not being able to leave the final world to grind out weapons or collect extra lives is probably my biggest gripe with Panzer Paladin, even if it turns out I never needed to do any of that extra legwork (despite multiple deaths, I was able to complete the final world without using a continue). Instead, I found that I spent almost as much time in this point-of-no-return finale as I did tackling the dozen worlds before it. Wily’s Castle, if you will), but this is no 4-stage affair. There are 11 primary stages of impressive variety, each with a checkpoint or two, a recurring mini-boss who becomes a real treat to encounter throughout the game, and a final boss at the end of each stage that’s usually some form of ‘animal x machine’, a la MegaMan X.Īfter these challenging stages are complete, you’re taken to the final world ( Dr. The overall structure of Panzer Paladin is where the Mega Man influences are most noticeable. With a future-Earth in peril and under attack by demonic forces wielding otherworldly weapons of destruction, it’s up to a team consisting of cyborg-pilot Flame and her trusty mech, Grit, to harness the weapons they acquire to save the world from imminent destruction. There’s definitely a specific ‘look’ created here that gives the game an identity all its own. Over the past 3 years, the Montreal-based studio has been hard at work on Panzer Paladin, and after spending a little over a dozen hours with my new favorite mech game, I can say their hard work has definitely paid off.Īt first glance, Panzer Paladin should remind you of any AAA release from the NES, with striking visuals and varied environments displayed via a palette that uses a lot more ‘peach’ than I’ve seen before. This shouldn’t be too much of a surprise though, as Tribute themselves have a strong pedigree, releasing a steady stream of quality games since 2011 including Mercenary Kings and the 2017 grappling-hook gem Flinthook. I’m very pleased that we can add another title to this list as Panzer Paladin by Tribute Games has managed to combine elements from well-known classics such as Mega Man and Blaster Master while also tapping into some of the less-frequently-referenced games like Metal Storm to create an impressive, challenging, and memorable game that will stand the test of time. But they managed to set themselves apart by taking inspiration from the past and combining it with a well-executed, fresh idea to create something truly unique. In fact, this is at the root of some of the most beloved indie games of recent memory Shovel Knight, The Messenger, and 20XX are all true homages to the classics that came before them. Special weaponry.It’s no secret that many of the prominent independent developers are inspired by the classics they grew up with. Station defeating enemies and boss machines while equipped with Pluto to save Earth from a malfunctioning laser gun created to You must take on the role of m-308 gunner who has been sent to The year 3521 brings with it a Grave danger to the solar system. Has been translated to English along with the white much,Ĭinematic introduction to the plot, and higher difficulty level For the first timeĮver, the Japanese version of the classic NES game metal storm That include many extra Collectible items. Opportunity to own one-of-a-kind and limited-edition exclusives Released, giving gamers and collectors across the globe the

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